![]() ![]() To collect the rewards, you have to set the Challenges one below the next reward tier and manually level up the challenge.Īlso I updated Sunbeams awesome physics multi script to his latest version. ![]() ![]() Wait for the adult pod to hatch, spawning the vermi.Īlso under the Pawn and Physics Mods is a new section that let you modify the current values your challenges are set to. When you see a larva, run (as all varkids, when they are unable to cause damage to a player, will reset all dens back to their original spawn counts and spawns will sieve through the dens found earlier and swap out the adult varkid for vermi. after you have reached the enemy limit will cause only 1 more spawn. and will increase/decrease the amount can spawn from each den. will max the kill counts of all dens at 255. will reset the kill counts of all dens to 0. Enable the Enemy Spawn Swapper Mod in the cheat table under -> Enemy Swapper Mod and Spawn Manipulator This is a quick way to return things back to normal without leaving the area. It uses the same AoB scan as the rest of the swapper so it should be future proof.Īlso when you press the button, it should return all spawns back to normal, this includes any modifications to the den spawn limits and any swaps you have made with the spawner or the varkid to Vermi swap. This function still needs testing so let me know if you run into any problems. ![]() Simply hit the button on the keyboard to make all small varkids evolve into Vermi when they evolve. Added in some more checks to prevent redundant memory scans when they aren't needed for a speed increase.Īlso added back in the single button Varkid to Vermi replace. You will still need to hit find dens when you go to a new area though. Made it so if you don't hit find dens when trying to modify the local dens, it will automatically search the dens in the area. Ok folks, another update! Made some edits to make the Cheat Compilation run a little faster and more reliably. Both have the same editing options but the item leveler ones are more reliable. For the Item Leveler ones, simply open your inventory and hover your mouse over an item to be able to edit that item. Oh and the item modifier cheats are under for his Current Used Weapon hook and also under the Item Levelers cheat category. I could use some people to test it out as I plan to make a decent size release on the 25th when the new DLC drops. Also added in a real, working god mode, damage modifiers, player modifiers and much more. Enemies, projectiles, everything will be frozen in the same exact frame when activated, great for screen shots. Added in Ghost/Fly/Noclip mode to the game as well as PlayersOnly which will freeze everything in the game except for the players. I plan on making an in game editor similar to the save editor where you can change and swap out parts of an item without having to close out of the character.Īlso added a character model scalar, Day/Night/Time script that lets you control the passing of time and the day/night cycle in the game. You can modify an item's quantity (You can "clone" items and able to drop multiple of the same item), stats like reload time, damage, number of bullets fired (Try setting the Norfleet to say 100, each shot fires 100 Norfleet missles), ammo used per shot, accuracy and so on. I updated my Cheat Compilation on my Google Drive and Dropbox pages to let you modify item properties in game. ![]()
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